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	<title>Comments on: Bringing it down a notch</title>
	<link>http://xiigames.com/2006/04/24/bringing-it-down-a-notch/</link>
	<description>Now in grayscale!</description>
	<pubDate>Fri, 21 Nov 2008 11:21:22 +0000</pubDate>
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		<title>by: Dan / Balaam</title>
		<link>http://xiigames.com/2006/04/24/bringing-it-down-a-notch/#comment-12</link>
		<pubDate>Fri, 28 Apr 2006 09:05:15 +0000</pubDate>
		<guid>http://xiigames.com/2006/04/24/bringing-it-down-a-notch/#comment-12</guid>
					<description>Ha cool, I'm in Toyama, Japan teaching English :D
I wonder how big the ex-pat game designer community is? Still I'll be going back to the United Kingdom in August. Thanks for the link to my adventure game article, I've edited it since and added a tool to randomly create puzzle skeletons - could be good for adventure gamers trying to brain storm puzzles.

I'll keep an idea you site the content looks interesting!</description>
		<content:encoded><![CDATA[<p>Ha cool, I&#8217;m in Toyama, Japan teaching English :D<br />
I wonder how big the ex-pat game designer community is? Still I&#8217;ll be going back to the United Kingdom in August. Thanks for the link to my adventure game article, I&#8217;ve edited it since and added a tool to randomly create puzzle skeletons - could be good for adventure gamers trying to brain storm puzzles.</p>
<p>I&#8217;ll keep an idea you site the content looks interesting!
</p>
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