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	<title>Comments on: Restricted game development</title>
	<link>http://xiigames.com/2006/07/18/restricted-game-development/</link>
	<description>Now in grayscale!</description>
	<pubDate>Tue, 06 Jan 2009 07:07:49 +0000</pubDate>
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		<title>by: xii games &#187; Blog Archive &#187; Story Wars Episode I: Jaffe vs. Slashdot</title>
		<link>http://xiigames.com/2006/07/18/restricted-game-development/#comment-191</link>
		<pubDate>Mon, 24 Jul 2006 06:23:14 +0000</pubDate>
		<guid>http://xiigames.com/2006/07/18/restricted-game-development/#comment-191</guid>
					<description>[...] To counter that feeling, I remember all that stuff that I wrote about in my last post and I make sure to keep my game concepts manageable. No epic journeys from me. Just fun little games. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] To counter that feeling, I remember all that stuff that I wrote about in my last post and I make sure to keep my game concepts manageable. No epic journeys from me. Just fun little games. [&#8230;]
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		<title>by: gnome</title>
		<link>http://xiigames.com/2006/07/18/restricted-game-development/#comment-159</link>
		<pubDate>Tue, 18 Jul 2006 10:48:24 +0000</pubDate>
		<guid>http://xiigames.com/2006/07/18/restricted-game-development/#comment-159</guid>
					<description>A brilliant read... And nice to find out you enjoy the perks of doing games by yourself and giving them to us (your audience) for free. Great! Keep it up then!!

:)</description>
		<content:encoded><![CDATA[<p>A brilliant read&#8230; And nice to find out you enjoy the perks of doing games by yourself and giving them to us (your audience) for free. Great! Keep it up then!!</p>
<p>:)
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