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	<title>Comments on: Microsoft unveils amateur game making studio, invites new genres such as&#8230; FPS and&#8230; uh&#8230; FPS.</title>
	<link>http://xiigames.com/2006/08/15/microsoft-unveils-amateur-game-making-studio-invites-new-genres-such-as-fps-and-uh-fps/</link>
	<description>Now in grayscale!</description>
	<pubDate>Fri, 21 Nov 2008 11:41:51 +0000</pubDate>
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		<title>by: gnome</title>
		<link>http://xiigames.com/2006/08/15/microsoft-unveils-amateur-game-making-studio-invites-new-genres-such-as-fps-and-uh-fps/#comment-463</link>
		<pubDate>Wed, 23 Aug 2006 09:10:45 +0000</pubDate>
		<guid>http://xiigames.com/2006/08/15/microsoft-unveils-amateur-game-making-studio-invites-new-genres-such-as-fps-and-uh-fps/#comment-463</guid>
					<description>Staying on the DevKit subject, let me add that most DevKit/authoring tools are extremely modular... One needs only to look at the non-adventure AGS games and be impressed...</description>
		<content:encoded><![CDATA[<p>Staying on the DevKit subject, let me add that most DevKit/authoring tools are extremely modular&#8230; One needs only to look at the non-adventure AGS games and be impressed&#8230;
</p>
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		<title>by: Vince Twelve</title>
		<link>http://xiigames.com/2006/08/15/microsoft-unveils-amateur-game-making-studio-invites-new-genres-such-as-fps-and-uh-fps/#comment-440</link>
		<pubDate>Sat, 19 Aug 2006 04:26:07 +0000</pubDate>
		<guid>http://xiigames.com/2006/08/15/microsoft-unveils-amateur-game-making-studio-invites-new-genres-such-as-fps-and-uh-fps/#comment-440</guid>
					<description>Thanks Mr. &quot;I'm employed at Microsoft&quot;</description>
		<content:encoded><![CDATA[<p>Thanks Mr. &#8220;I&#8217;m employed at Microsoft&#8221;
</p>
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		<title>by: Dr. Zaiss</title>
		<link>http://xiigames.com/2006/08/15/microsoft-unveils-amateur-game-making-studio-invites-new-genres-such-as-fps-and-uh-fps/#comment-438</link>
		<pubDate>Sat, 19 Aug 2006 01:22:21 +0000</pubDate>
		<guid>http://xiigames.com/2006/08/15/microsoft-unveils-amateur-game-making-studio-invites-new-genres-such-as-fps-and-uh-fps/#comment-438</guid>
					<description>You guys are clearly off base... Microsoft is offering this opportunity completely innocently, and has no ulterior motives of gaining your IP. I have no idea where you would even get such an idea.</description>
		<content:encoded><![CDATA[<p>You guys are clearly off base&#8230; Microsoft is offering this opportunity completely innocently, and has no ulterior motives of gaining your IP. I have no idea where you would even get such an idea.
</p>
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		<title>by: cp</title>
		<link>http://xiigames.com/2006/08/15/microsoft-unveils-amateur-game-making-studio-invites-new-genres-such-as-fps-and-uh-fps/#comment-398</link>
		<pubDate>Tue, 15 Aug 2006 11:46:41 +0000</pubDate>
		<guid>http://xiigames.com/2006/08/15/microsoft-unveils-amateur-game-making-studio-invites-new-genres-such-as-fps-and-uh-fps/#comment-398</guid>
					<description>Experience shows that Microsoft (as every big company would) likes to patent, copyright and licence everything. 
This can't be very attractive to people who have no intention in building professional games or choosing a relative career.

On the other hand, such a big fame would attract more people to amateur developping and this will be interesting.</description>
		<content:encoded><![CDATA[<p>Experience shows that Microsoft (as every big company would) likes to patent, copyright and licence everything.<br />
This can&#8217;t be very attractive to people who have no intention in building professional games or choosing a relative career.</p>
<p>On the other hand, such a big fame would attract more people to amateur developping and this will be interesting.
</p>
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