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	<title>Comments on: What Adventure Gamers See When Their Eyes Are Closed</title>
	<link>http://xiigames.com/2007/07/12/what-adventure-gamers-see-when-their-eyes-are-closed/</link>
	<description>Now in grayscale!</description>
	<pubDate>Fri, 21 Nov 2008 11:51:11 +0000</pubDate>
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		<title>by: Vince Twelve</title>
		<link>http://xiigames.com/2007/07/12/what-adventure-gamers-see-when-their-eyes-are-closed/#comment-7700</link>
		<pubDate>Wed, 18 Jul 2007 10:10:20 +0000</pubDate>
		<guid>http://xiigames.com/2007/07/12/what-adventure-gamers-see-when-their-eyes-are-closed/#comment-7700</guid>
					<description>heh.  subtlety!</description>
		<content:encoded><![CDATA[<p>heh.  subtlety!
</p>
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		<title>by: gnome</title>
		<link>http://xiigames.com/2007/07/12/what-adventure-gamers-see-when-their-eyes-are-closed/#comment-7699</link>
		<pubDate>Wed, 18 Jul 2007 09:35:45 +0000</pubDate>
		<guid>http://xiigames.com/2007/07/12/what-adventure-gamers-see-when-their-eyes-are-closed/#comment-7699</guid>
					<description>Lalalalala...

http://www.adventuregamers.com/newsitem.php?id=1495

Somebody ought to digg it you know...</description>
		<content:encoded><![CDATA[<p>Lalalalala&#8230;</p>
<p><a href='http://www.adventuregamers.com/newsitem.php?id=1495' rel='nofollow'>http://www.adventuregamers.com/newsitem.php?id=1495</a></p>
<p>Somebody ought to digg it you know&#8230;
</p>
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		<title>by: Deirdra Kiai</title>
		<link>http://xiigames.com/2007/07/12/what-adventure-gamers-see-when-their-eyes-are-closed/#comment-7634</link>
		<pubDate>Mon, 16 Jul 2007 21:56:36 +0000</pubDate>
		<guid>http://xiigames.com/2007/07/12/what-adventure-gamers-see-when-their-eyes-are-closed/#comment-7634</guid>
					<description>I finally got around to playing Linus after promising myself I'd do so for quite some time, and Gunnar's review was probably what gave me the metaphorical kick in the pants to do it. Needless to say, I was so impressed that I wrote my own little mini-review on my blog. Enjoy.

Also, I'm a big fan of the long name as well, but that should probably be obvious given my previous work.</description>
		<content:encoded><![CDATA[<p>I finally got around to playing Linus after promising myself I&#8217;d do so for quite some time, and Gunnar&#8217;s review was probably what gave me the metaphorical kick in the pants to do it. Needless to say, I was so impressed that I wrote my own little mini-review on my blog. Enjoy.</p>
<p>Also, I&#8217;m a big fan of the long name as well, but that should probably be obvious given my previous work.
</p>
]]></content:encoded>
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		<title>by: Vince Twelve</title>
		<link>http://xiigames.com/2007/07/12/what-adventure-gamers-see-when-their-eyes-are-closed/#comment-7566</link>
		<pubDate>Sat, 14 Jul 2007 23:44:55 +0000</pubDate>
		<guid>http://xiigames.com/2007/07/12/what-adventure-gamers-see-when-their-eyes-are-closed/#comment-7566</guid>
					<description>Thanks E!</description>
		<content:encoded><![CDATA[<p>Thanks E!
</p>
]]></content:encoded>
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		<title>by: Erin</title>
		<link>http://xiigames.com/2007/07/12/what-adventure-gamers-see-when-their-eyes-are-closed/#comment-7559</link>
		<pubDate>Sat, 14 Jul 2007 14:51:29 +0000</pubDate>
		<guid>http://xiigames.com/2007/07/12/what-adventure-gamers-see-when-their-eyes-are-closed/#comment-7559</guid>
					<description>Looks like Gunnar enjoyed the game as much as the rest of us. Nicely done as usual, Vince. :)</description>
		<content:encoded><![CDATA[<p>Looks like Gunnar enjoyed the game as much as the rest of us. Nicely done as usual, Vince. :)
</p>
]]></content:encoded>
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	<item>
		<title>by: Vince Twelve</title>
		<link>http://xiigames.com/2007/07/12/what-adventure-gamers-see-when-their-eyes-are-closed/#comment-7535</link>
		<pubDate>Fri, 13 Jul 2007 11:26:35 +0000</pubDate>
		<guid>http://xiigames.com/2007/07/12/what-adventure-gamers-see-when-their-eyes-are-closed/#comment-7535</guid>
					<description>Eric: Longer?  I suppose I could have added a colon and a subtitle...

Z: You know I will!

Gnome: Feels great! Thanks!

Erenan:  Where would I be without by beta testers?  I'm sure Gunnar would have railed on my many typos!

Kinoko: Thanks!  I saw your name pop up on the Hall of Completion a few days ago and I was going to PM to congratulate you!  I'm glad you enjoyed it!</description>
		<content:encoded><![CDATA[<p>Eric: Longer?  I suppose I could have added a colon and a subtitle&#8230;</p>
<p>Z: You know I will!</p>
<p>Gnome: Feels great! Thanks!</p>
<p>Erenan:  Where would I be without by beta testers?  I&#8217;m sure Gunnar would have railed on my many typos!</p>
<p>Kinoko: Thanks!  I saw your name pop up on the Hall of Completion a few days ago and I was going to PM to congratulate you!  I&#8217;m glad you enjoyed it!
</p>
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		<title>by: Kinoko</title>
		<link>http://xiigames.com/2007/07/12/what-adventure-gamers-see-when-their-eyes-are-closed/#comment-7525</link>
		<pubDate>Fri, 13 Jul 2007 02:56:21 +0000</pubDate>
		<guid>http://xiigames.com/2007/07/12/what-adventure-gamers-see-when-their-eyes-are-closed/#comment-7525</guid>
					<description>I recently just played this game properly about 2 days ago, I was up til 3am finishing it and having a fucking good time doing it.

I had played it when you first released it just enough to go, &quot;Puzzle? ... Hmm, the answer isn't immediately obvious so... PASS&quot; but recently I wanted to give it a proper go and I was, I tell you, so interrifyingly impressed.

I can't go on too much because I have to go to work soon and that guy up yonder said most of what I meant to say, but it felt pretty much perfect in terms of the way a puzzle ought to feel. I was never frustrated, it felt intuitive and rather than puzzle games that feel the need to throw crowbars into your brainworks and give you obstacles, this game HELPED you solve it and gave you the tools to easily do so. 

VERY satisfying. I'm very impressed and I wanted to tell you so.</description>
		<content:encoded><![CDATA[<p>I recently just played this game properly about 2 days ago, I was up til 3am finishing it and having a fucking good time doing it.</p>
<p>I had played it when you first released it just enough to go, &#8220;Puzzle? &#8230; Hmm, the answer isn&#8217;t immediately obvious so&#8230; PASS&#8221; but recently I wanted to give it a proper go and I was, I tell you, so interrifyingly impressed.</p>
<p>I can&#8217;t go on too much because I have to go to work soon and that guy up yonder said most of what I meant to say, but it felt pretty much perfect in terms of the way a puzzle ought to feel. I was never frustrated, it felt intuitive and rather than puzzle games that feel the need to throw crowbars into your brainworks and give you obstacles, this game HELPED you solve it and gave you the tools to easily do so. </p>
<p>VERY satisfying. I&#8217;m very impressed and I wanted to tell you so.
</p>
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		<title>by: Erenan</title>
		<link>http://xiigames.com/2007/07/12/what-adventure-gamers-see-when-their-eyes-are-closed/#comment-7515</link>
		<pubDate>Thu, 12 Jul 2007 16:51:20 +0000</pubDate>
		<guid>http://xiigames.com/2007/07/12/what-adventure-gamers-see-when-their-eyes-are-closed/#comment-7515</guid>
					<description>Seriously, I thought everyone loved the title. But yeah, very glowing review, though I'm not surprised. You have exceptional beta testers, after all.</description>
		<content:encoded><![CDATA[<p>Seriously, I thought everyone loved the title. But yeah, very glowing review, though I&#8217;m not surprised. You have exceptional beta testers, after all.
</p>
]]></content:encoded>
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	<item>
		<title>by: gnome</title>
		<link>http://xiigames.com/2007/07/12/what-adventure-gamers-see-when-their-eyes-are-closed/#comment-7514</link>
		<pubDate>Thu, 12 Jul 2007 16:22:30 +0000</pubDate>
		<guid>http://xiigames.com/2007/07/12/what-adventure-gamers-see-when-their-eyes-are-closed/#comment-7514</guid>
					<description>Feels nice, doesn't it?

Congratsulations my friend!</description>
		<content:encoded><![CDATA[<p>Feels nice, doesn&#8217;t it?</p>
<p>Congratsulations my friend!
</p>
]]></content:encoded>
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		<title>by: Dr. Zaiss</title>
		<link>http://xiigames.com/2007/07/12/what-adventure-gamers-see-when-their-eyes-are-closed/#comment-7513</link>
		<pubDate>Thu, 12 Jul 2007 16:08:14 +0000</pubDate>
		<guid>http://xiigames.com/2007/07/12/what-adventure-gamers-see-when-their-eyes-are-closed/#comment-7513</guid>
					<description>Dude, you're famous now. Which means you're under even more pressure for  the next game to be good. Better step it up!!! :)</description>
		<content:encoded><![CDATA[<p>Dude, you&#8217;re famous now. Which means you&#8217;re under even more pressure for  the next game to be good. Better step it up!!! :)
</p>
]]></content:encoded>
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