As a special treat for the faithful readers of this blog, I’ve prepared a short video demonstration of Resonance’s inventory and short-term-memory systems! Enjoy!
This looks excellent.
I once planned a similia system for a game. Pity I didn’t make it first :( Looking forward to this game though! Looks beautiful in all respects.
Looks excellent, Vince! I’m especially intrigued by the STM system. That’s a new and different way of doing things. I look forward to seeing how it turns out!
That short term memory looks AWESOME!
I mean, it’s a great way of having REALLY GOOD dialogue-puzzles. Which I love.
Damnit, I want to play this! Any idea when you’re going to release it?
Looks amazing!
April 5th, 2008 at 0:55This looks excellent.
April 5th, 2008 at 5:50I once planned a similia system for a game. Pity I didn’t make it first :( Looking forward to this game though! Looks beautiful in all respects.
I have enjoyed it.
April 5th, 2008 at 9:36Looks excellent, Vince! I’m especially intrigued by the STM system. That’s a new and different way of doing things. I look forward to seeing how it turns out!
April 5th, 2008 at 15:56I thought about just posting the lyrics to Britney Spears’s “Toxic” here, but you get the idea.
As always, top notch stuff. I can’t wait to hear a bit more of the story. :)
April 8th, 2008 at 3:28I love it. love the drag and drop and the mouse overs are great, with games like this point and clicks will last forever.
April 8th, 2008 at 5:34I cant wait
Wow. Looks and sounds great, Vince. I’ll be looking forward to this.
April 8th, 2008 at 15:26Hmmm, Vince, I tried to leave a trackback to http://ags-ssh.blogspot.com/2008/04/media-frenzy.html but it didn’t work.
Anyway, awesome stuff!
April 9th, 2008 at 18:22Oops. Yeah, looks like something broke in the trackback system. Wonder how long that’s been going on. I’ll look into it.
Anyways, thanks everyone for the comments! I’m glad you all like what you see!
April 9th, 2008 at 19:21That short term memory looks AWESOME!
April 9th, 2008 at 21:03I mean, it’s a great way of having REALLY GOOD dialogue-puzzles. Which I love.
Damnit, I want to play this! Any idea when you’re going to release it?
The typical response is ‘when it’s done’. :)
April 11th, 2008 at 5:24Yup, Shane is right! ‘When it’s done.’ I’m not sure when that’s going to be yet, but I’ll let you know when I do!
April 11th, 2008 at 9:16Absolutely loving the LTM system!
The style of your game looks excelent as well, although I don’t like the font.
May 30th, 2008 at 7:44