As a special treat for the faithful readers of this blog, I’ve prepared a short video demonstration of Resonance’s inventory and short-term-memory systems! Enjoy!
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This entry was posted on Friday, April 4th, 2008 at 8:36 pm and is filed under Game Design, Games General, Resonance. You can follow any responses to this entry through the RSS 2.0 feed. Both comments and pings are currently closed.