Resonance Developer’s Diary #7 Supplemental

April 4th, 2008 @ 8:36 pm
by Vince Twelve

As a special treat for the faithful readers of this blog, I’ve prepared a short video demonstration of Resonance’s inventory and short-term-memory systems! Enjoy!


13 Responses to “Resonance Developer’s Diary #7 Supplemental”

  1. Peder Johnsen Says:

    Looks amazing!

  2. Pod Says:

    This looks excellent.
    I once planned a similia system for a game. Pity I didn’t make it first :( Looking forward to this game though! Looks beautiful in all respects.

  3. Shane Stevens Says:

    I have enjoyed it.

  4. Storygamer Says:

    Looks excellent, Vince! I’m especially intrigued by the STM system. That’s a new and different way of doing things. I look forward to seeing how it turns out!

  5. Ivy Says:

    I thought about just posting the lyrics to Britney Spears’s “Toxic” here, but you get the idea.

    As always, top notch stuff. I can’t wait to hear a bit more of the story. :)

  6. toonaholic Says:

    I love it. love the drag and drop and the mouse overs are great, with games like this point and clicks will last forever.
    I cant wait

  7. Nine Toes Says:

    Wow. Looks and sounds great, Vince. I’ll be looking forward to this.

  8. SSH Says:

    Hmmm, Vince, I tried to leave a trackback to http://ags-ssh.blogspot.com/2008/04/media-frenzy.html but it didn’t work.

    Anyway, awesome stuff!

  9. Vince Twelve Says:

    Oops. Yeah, looks like something broke in the trackback system. Wonder how long that’s been going on. I’ll look into it.

    Anyways, thanks everyone for the comments! I’m glad you all like what you see!

  10. MiWi Says:

    That short term memory looks AWESOME!
    I mean, it’s a great way of having REALLY GOOD dialogue-puzzles. Which I love.
    Damnit, I want to play this! Any idea when you’re going to release it?

  11. Shane Stevens Says:

    The typical response is ‘when it’s done’. :)

  12. Vince Twelve Says:

    Yup, Shane is right! ‘When it’s done.’ I’m not sure when that’s going to be yet, but I’ll let you know when I do!

  13. Celvin Says:

    Absolutely loving the LTM system!

    The style of your game looks excelent as well, although I don’t like the font.

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