Archive for February, 2007

WLBSWHEAC Post-Mortem — Part Three: Development

February 28th, 2007 @ 10:46 am
by Vince Twelve

Part One: Concept
Part Two: Art Production
At long last comes the third part of our tale: Taking the Linus concept out of the art stage and making it into a playable game.
Right away, I hunkered down and got a working, playing, good-looking prototype out the door. I had the main game room with the two [...]

w00t sp00ks!

February 22nd, 2007 @ 9:43 am
by Vince Twelve

And the Roger goes to…

February 13th, 2007 @ 8:52 am
by Vince Twelve