Archive for the 'Linus Bruckman' Category

Bits, Pieces, and Jozef is back!

March 21st, 2008 @ 11:45 am
by Vince Twelve

Wow, has it really been that long since my last post? Sorry ’bout that. I was on a roll there for a while, too. But it’s all been for good, because Resonance has really been kicking lately. The whole team has gotten quite a bit done over the past month and […]

I done got interviewed again

February 6th, 2008 @ 8:35 am
by Vince Twelve

Adventure Gamers has just posted an interview they did with me a few weeks ago. Not a lot of new info in there about Resonance, but if you’re interested for some reason in who I am and what kind of games I play, if might be worth a read.
Click on to the interview. […]

Linus among JayIsGames’s top ten free games of 2007

January 16th, 2008 @ 4:34 pm
by Vince Twelve

Despite being released in 2006, Linus was among the top ten games nominated for the free download category of popular casual gaming site JayIsGames‘ reader-chosen awards for the year. Of course, in the final vote it placed 9th with a paltry 2.8% of the vote… but at least it wasn’t 2%! In your […]

Fancy wordsmith reviews Linus, Anna

October 10th, 2007 @ 10:53 am
by Vince Twelve

Blog / New Yorker-wannabe Yesterday’s Salad, has posted some quite articulate reviews of Linus and Anna.
The Anna review points out the game’s roots in classic speculative fiction and gives nice props all around.
The graphics do a perfect job of setting the mood. Set in gray-scale with smooth (but spartan) animations and parallax, the overall effect […]

Eat it Ebert!

August 2nd, 2007 @ 5:13 pm
by Vince Twelve

Mentisworks has posted a list of 27 truly artistic independent games, and guess who made two of them!
Anna’s minimalism ranked a respectable #20, while Linus’ split-personalities snagged the #9 spot!
And they’re in great company, too. (Nifflas? Orsinal? Raph? Yay!)

What Adventure Gamers See When Their Eyes Are Closed

July 12th, 2007 @ 10:46 pm
by Vince Twelve

This morning during my daily check of all my favorite sites, I was surprised to see the samurai protagonist of Linus Bruckman staring back at me from the top of Adventure Gamers.

They had previously run a nice review of Spooks, but I wasn’t expecting to see a review of Linus on the site. I […]

Vote for Linus in the Indie Game Showcase

May 5th, 2007 @ 6:27 pm
by Vince Twelve

Linus Bruckman has been added to the 2nd Annual Indie Game Showcase sponsored by ECD Systems.
40% of the results are decided by player voting, so head over there and give Linus a vote. And while you’re at it, try out another one of my favorites: the brilliant Gesundheit!

Linus Bruckman’s target demographic: puzzle lovers, asylum dwellers

April 23rd, 2007 @ 10:23 am
by Vince Twelve

Friendly Linus-player Gavin, was nice enough to point out that File Planet is currently running a spotlight feature on ten of their favorite free games. And the very last one on the second page is Linus, being mentioned as a game fit for the mentally instable game players out there…
A Free Game for The […]

PC Gamer likes games with long titles

March 5th, 2007 @ 11:43 am
by Vince Twelve

Linus got a little write-up in the UK PC Gamer’s January issue and also appeared on the included DVD.

Click for full size
Big thanks to Mr. LimpingFish from the AGS forums for the scan!

WLBSWHEAC Post-Mortem — Part Three: Development

February 28th, 2007 @ 10:46 am
by Vince Twelve

Part One: Concept
Part Two: Art Production
At long last comes the third part of our tale: Taking the Linus concept out of the art stage and making it into a playable game.
Right away, I hunkered down and got a working, playing, good-looking prototype out the door. I had the main game room with the two […]