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Archive for April, 2009

Resonance: The Action Game

April 22nd, 2009 @ 12:14 pm
by Vince Twelve

No, no, I haven’t decided to start from scratch to appeal to twitch gamers, I just happened to notice another hobby developer working on a game also named Resonance. Andrew “Overkill” Crowell has been working on a Metroid/Castlevania-esque action game with sexy limited-palette pixel art that reminds me of Ben304‘s work. You can read about […]

Who wants Linus on XBox360?

April 16th, 2009 @ 9:09 am
by Vince Twelve

I do! And it might be possible some day. Clarvalon, who is developing the XAGE adventure game engine for XBox360 has taken the first baby steps to building an AGS to XAGE converter. Currently, it pulls in all the sprites and backgrounds and allows you to walk around, but it looks like it’s not yet […]

Bam! New site design!

April 14th, 2009 @ 10:16 am
by Vince Twelve

EDIT: Ack! I was trying to fix the site to redirect people with Javascript disabled and it broke the page. Thanks for the suggestion Jason… :) EDIT2: Fixed it! I finally managed to (I think) reign in all of Internet Explorer’s quirks and get the new front page design working on all modern browsers. (Wont […]

Rethinking the Twitter

April 7th, 2009 @ 10:41 pm
by Vince Twelve

I’m pulling the daily Twitter updates. The plugin that was handling it was a little iffy and it was really clogging up the place. I’ve been working on a little bit of a site redesign. It’ll have it’s own dedicated Twitter area, so we won’t need those daily digests anymore anyways. Should be rolling it […]