Archive for the 'Games General' Category

Nanobots is released!

June 27th, 2008 @ 10:50 pm
by Vince Twelve

Head on over to Ivy’s site to download and enjoy the goodness!

Groovy Greg set out to make robots that could love. He created six nanobots: Hotbot, Brainbot, Tallbot, Audbot, Strongbot, and Chembot. Each was designed with one special ability, enabling them to work together as a team to overcome challenges. There was only one problem: […]

Nanobots are on the way!

June 26th, 2008 @ 12:22 pm
by Vince Twelve

Man, it’s been a long time since I’ve released anything. That’s the problem with taking on something huge like Resonance, it takes forever!
However, as you may know, I’ve been donating some of my time to helping Erin “The Ivy” Robinson, creator of Spooks with her new game Nanobots. Actually, that game has been […]

Hey Dave, did you drop this?

May 30th, 2008 @ 3:37 pm
by Vince Twelve

It’s my name! The delectable Dave of the wonderful Wadjet produced a vivacious vidcast which, alliterations aside, lets us in on what’s going on behind the scenes over at Wadjet Eye these days.
One thing that I already knew, but most didn’t, is that Resonance all-star spritesmith Shane Stevens (who previously did the sprites for […]

Resonance Developer’s Diary #7 Supplemental

April 4th, 2008 @ 8:36 pm
by Vince Twelve

As a special treat for the faithful readers of this blog, I’ve prepared a short video demonstration of Resonance’s inventory and short-term-memory systems! Enjoy!

Previously on RDD:

Resonance Developer’s Diary #6: Death, rewind, death, rewind

Ah, hello. I didn’t hear you come in.
Have a seat. It’s been a while. What’ve you been up to?
That’s nice.
Talk about Resonance? Sure! I’d love to!
It’s been a couple months since the last diary, so I figured I’d chime in with […]

Bits, Pieces, and Jozef is back!

March 21st, 2008 @ 11:45 am
by Vince Twelve

Wow, has it really been that long since my last post? Sorry ’bout that. I was on a roll there for a while, too. But it’s all been for good, because Resonance has really been kicking lately. The whole team has gotten quite a bit done over the past month and […]

Blackwell Unbound

September 6th, 2007 @ 1:24 pm
by Vince Twelve

I know the Developer’s Diary for this month is running a few days late. I’ve just been too busy to sit down and write the damn thing. It’ll be coming early next week.
But if you’re in need of something to do to while away the time until then, how about sliding over to […]

Eat it Ebert!

August 2nd, 2007 @ 5:13 pm
by Vince Twelve

Mentisworks has posted a list of 27 truly artistic independent games, and guess who made two of them!
Anna’s minimalism ranked a respectable #20, while Linus’ split-personalities snagged the #9 spot!
And they’re in great company, too. (Nifflas? Orsinal? Raph? Yay!)

La Croix Pan

June 13th, 2007 @ 12:45 pm
by Vince Twelve

I recently helped beta test a new game called La Croix Pan about a WWII sniper who is the last member of his squad alive and has to secure a town long enough for reinforcements to arrive. It’s got some fun traditional and not-so-traditional adventure gameplay. It’s short but sweet and shows a […]

Wadjet Eye Unbound!

June 2nd, 2007 @ 10:31 am
by Vince Twelve

Dave Gilbert’s Wadjet Eye Games has just officially announced their next game, Blackwell Unbound a prequel to the excellent Blackwell Legacy. Unbound has been in secret production with all the art being created by our favorite Batman villain, Erin Robinson. The prequel will be a little shorter and simpler, and should be released […]