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Archive for the 'Games General' Category

Resonance on Gamespot’s On The Spot!

March 8th, 2012 @ 11:31 pm
by Vince Twelve

Resonance was demoed live on Gamespot’s On The Spot today! Heroic programmer Janet Gilbert (off screen) gave a run through of one scene of the game while Dave Gilbert talked to the Gamespot host about the game’s development. Fun was had by all! Warning, the video contains some puzzle spoilers from early in the game. […]

Meet the Cast of Resonance!

February 19th, 2012 @ 6:06 pm
by Vince Twelve

Two blog posts in one day? What is this madness? Resonance is centered around the lives of four characters on a quest to secure a hidden vault containing a dangerous new technology. During the game, the player will take control of all four of these characters, helping them work together to find the vault. Since […]

Resonance to be Published by Wadjet Eye Games!

February 19th, 2012 @ 12:27 pm
by Vince Twelve

If you follow me on the Twitters or on the Facebooks or if you read The Indie Game Magazine, you would have learned yesterday that Resonance will be published in 2012 by Wadjet Eye Games! It’s a perfect fit for the game, made even more perfect by Mrs. Wadjet Eye Games herself, Janet Gilbert, who […]

xii game Pitches: Dwight of the Living Dead

January 19th, 2012 @ 11:10 pm
by Vince Twelve

Zombies have taken over the Zombie Games International Headquarters and Dwight is the only one left who isn’t craving brains! Build your battle deck and fight your way through the building’s ten floors including the Jiggle Physics Department, the Lens Flare Department, the Smaller Company Acquisition Department, and more as you seek to rid the […]

Interview with Shane “ProgZMax” Stevens

May 10th, 2011 @ 7:37 am
by Vince Twelve

The Quote Unquote blog has a great interview with Shane Stevens, the artist behind all of Resonance’s characters. Check it out! As an added bonus, they’ve put up some screenshots of Shane’s long-time project Boyd Quest. I’ve played a build of it, and yes, it’s awesome!

More Linus-y Goodness

July 7th, 2010 @ 2:33 pm
by Vince Twelve

Linus Bruckman just got an awesome review at clocking in at a 9.5! It’s nice to see Linus still getting some good attention three-plus years later! Linus is also one of the most popular adventure games on the site right now! Thanks guys! Innovative, progressive, and spectacular are all words that can be used […]

Help support Resonance (again!)

June 8th, 2010 @ 1:20 pm
by Vince Twelve

[Donating has been closed! Look out for a new preorder opportunity in the near future!] Well, blog, it’s been a while. As I mentioned on Twitter, I’ve found that I can be in one of two modes: productive but silent, or loud but stagnant. Doing community and marketing stuff takes up a lot of time! […]

Boryokudan Rue Trailer

February 1st, 2010 @ 11:25 am
by Vince Twelve

If you aren’t following the development of Boryokudan Rue, you should be. Created by the talented Joshua “TheJBurger” Nuernberger (La Croix Pan, Chatroom), this upcoming sci-fi noir adventure game was recently selected as one of the winners of the IGF Student Showcase, and deservedly so. I’ve played through it a couple times now and it’s […]

IGF judging over!

December 16th, 2009 @ 3:13 pm
by Vince Twelve

Judging for the IGF competition ended this week, and at least one judge liked Resonance! TimW of the blog named it one of his top 10 games of the IGF! That’s a huge honor considering the enormous field of high-quality games! Hopefully the other judges thought similarly. Thanks Tim! Votes are, I believe, being […]

Oh, so THAT’s what Linus Bruckman Saw!

November 23rd, 2009 @ 9:49 am
by Vince Twelve

Another video for you today, but this time Linus is on stage! Today is the third anniversary of the release of What Linus Bruckman Sees When His Eyes Are Closed. Over the course of those three years, around 50,000 people have downloaded the game (and some of them even played it!) and 160 people have […]