Zombies have taken over the Zombie Games International Headquarters and Dwight is the only one left who isn’t craving brains! Build your battle deck and fight your way through the building’s ten floors including the Jiggle Physics Department, the Lens Flare Department, the Smaller Company Acquisition Department, and more as you seek to rid the [...]
I can’t say the date yet, but I can say this much: Resonance will be out this year.
Multiple platform announcements and a release date in the video announcement: Update: April fools!
[Donating has been closed! Look out for a new preorder opportunity in the near future!] Well, blog, it’s been a while. As I mentioned on Twitter, I’ve found that I can be in one of two modes: productive but silent, or loud but stagnant. Doing community and marketing stuff takes up a lot of time! [...]
Okay, for those of you confused by the last post, it was all a little joke to show my support for Langdell Troll Day. If you like playing indie games, but don’t know who Tim Langdell is, you should find out. He is, in my opinion, a trademark troll who uses his fraudulently-maintained trademark of [...]
Update: This was totally just a joke. But you knew that. Newsflash! In order to avoid a lengthy legal dispute with well known game developer Neocell, one of the oldest game development companies ever to make a game called Resonance, I have decided to change the name of my game. I was never happy with [...]
Hey everyone! I just wanted to chime in and say that there are only 3 days left on the Resonance Fundraising drive, so if you want to be among the first to preorder, or if you want to pledge more to get some cool bonus stuff, you’d better get in soon! All backers (even with [...]
Dualnames of SSH’s AGS Blog has posted up a quick mini-interview, or minterview, with yours truly. Have a read if ye be interested. I could have sworn that my typed replies had more carriage returns, but apparently Dualnames thought it looked much better to put each answer into one giant paragraph. And by the way, [...]
Hey everybody! IGF is coming up, and so is an important milestone for the game! Act I is almost finish (along with all the code underpinnings that will make up the rest of the game). We’re working like crazy to get it done in time for IGF entrance and gaining the momentum that’s going to [...]
Adventure Gamers got around to reviewing Nanobots yesterday, and of course had nothing but nice things to say! I mean, what’s there to complain about? Great puzzles, charming characters, a cute story, adorable graphics, fantastic mind-blowing programming… And free! If you haven’t played yet: do so immediately!


