I spent the first weekend of July locked up in my house with a bunch of guys from the Omaha Game Developers Association. We spent a grueling, caffeine-filled weekend creating games for Molyjam 2013 48 hours later, this experiment popped out: Play Forest Six guys stayed for pretty much the full 48 hours at my […]
I was in New York most of last week for the launch party (blog post upcoming) but Resonance is now available for purchase! If you haven’t yet, GO GET IT!
I can’t believe that after five years, I’m now just one week away from sharing Resonance with all of you! Sometimes with all the stress and frustrations of the final few months of development, you lose sight of the game you’re working on. All you can see are those flaws left to fix, or the […]
We’re open for business! Resonance will be released on June 19th, but it is available for Pre-Order right now! We’ve got two pre-order options for you, both with some fine bonus goodies! Resonance Collector’s Boxed Edition Pre-Order $24.99 (includes worldwide shipping!) This limited edition packaged version of Resonance will be right at home on any […]
Here’s the main voice cast standing in for their respective characters! The original for comparison: And in case you missed it before, you can preview their voices here. Release date, portal information, and the start of preorders will all be announced next week! Stick around, we’re almost there!
Zombies have taken over the Zombie Games International Headquarters and Dwight is the only one left who isn’t craving brains! Build your battle deck and fight your way through the building’s ten floors including the Jiggle Physics Department, the Lens Flare Department, the Smaller Company Acquisition Department, and more as you seek to rid the […]
I can’t say the date yet, but I can say this much: Resonance will be out this year.
Multiple platform announcements and a release date in the video announcement: Update: April fools!
[Donating has been closed! Look out for a new preorder opportunity in the near future!] Well, blog, it’s been a while. As I mentioned on Twitter, I’ve found that I can be in one of two modes: productive but silent, or loud but stagnant. Doing community and marketing stuff takes up a lot of time! […]
Okay, for those of you confused by the last post, it was all a little joke to show my support for Langdell Troll Day. If you like playing indie games, but don’t know who Tim Langdell is, you should find out. He is, in my opinion, a trademark troll who uses his fraudulently-maintained trademark of […]