Resonance was demoed live on Gamespot’s On The Spot today! Heroic programmer Janet Gilbert (off screen) gave a run through of one scene of the game while Dave Gilbert talked to the Gamespot host about the game’s development. Fun was had by all! Warning, the video contains some puzzle spoilers from early in the game. [...]
Two blog posts in one day? What is this madness? Resonance is centered around the lives of four characters on a quest to secure a hidden vault containing a dangerous new technology. During the game, the player will take control of all four of these characters, helping them work together to find the vault. Since [...]
If you follow me on the Twitters or on the Facebooks or if you read The Indie Game Magazine, you would have learned yesterday that Resonance will be published in 2012 by Wadjet Eye Games! It’s a perfect fit for the game, made even more perfect by Mrs. Wadjet Eye Games herself, Janet Gilbert, who [...]
The Quote Unquote blog has a great interview with Shane Stevens, the artist behind all of Resonance’s characters. Check it out! As an added bonus, they’ve put up some screenshots of Shane’s long-time project Boyd Quest. I’ve played a build of it, and yes, it’s awesome!
As most people realized, the last post was a little April Fools joke (and a metaphor for the length of time Resonance is taking…). To make up for it, I did a little live broadcast for a couple hours this morning on Ustream. It was a lot of fun! If you missed it, sorry, I’ll [...]
Multiple platform announcements and a release date in the video announcement: Update: April fools!
[Donating has been closed! Look out for a new preorder opportunity in the near future!] Well, blog, it’s been a while. As I mentioned on Twitter, I’ve found that I can be in one of two modes: productive but silent, or loud but stagnant. Doing community and marketing stuff takes up a lot of time! [...]
Judging for the IGF competition ended this week, and at least one judge liked Resonance! TimW of the indiegames.com blog named it one of his top 10 games of the IGF! That’s a huge honor considering the enormous field of high-quality games! Hopefully the other judges thought similarly. Thanks Tim! Votes are, I believe, being [...]
In case you didn’t notice, Resonance was submitted to the IGF at the beginning of this month. Included in my submission was a five minute video of me talking about the game and showing off the gameplay as well as some of the cool scenes from the game. I decided that the video was great [...]
Update: This was totally just a joke. But you knew that. Newsflash! In order to avoid a lengthy legal dispute with well known game developer Neocell, one of the oldest game development companies ever to make a game called Resonance, I have decided to change the name of my game. I was never happy with [...]