Resonance
A particle physicist’s mysterious and spectacular death sparks a race to find his hidden vault and claim his terrifying new discovery. The player will take control of four characters whose lives become entangled in the search for the scientist’s vault. They will have to learn to trust each other and work together to overcome the obstacles in their way and to keep this new and powerful technology out of the hands of a dangerous organization.

Screenshots:
Videos:
![]() Short-term Memories |
![]() Attention to Detail |
![]() IGF Video |
Features:
- Four playable swappable characters
- A twisting, riveting storyline
- Unique long-term and short-term memory systems
- Cheat death by rewinding time
- A unique and intuitive interface
- All the love and care you’ve come to expect from an independent adventure developer
Team members:
- Shane “ProgZMax” Stevens – Characters and animation
- Nauris Krause – Backgrounds
- Nikolas Sideris – Music and Sound
- Vince Twelve – Design, programming
Developer’s Diaries:

- #1: The Beginninning
- #2: On Puzzles and Inventories
- #3: Ruminations and Spontaneous Combustions
- #4: He’s the Famous Mr. Ed
- #5: Overhaulin’
- #6: Death, rewind, death, rewind
- #7: A fortnight in the life of Resonance
Other media:
Cost:
Resonance will be a commercial game. I’m spending a lot of my own money to make sure that it is of the highest quality possible. The price has not yet been decided.
Release:
To Be Decided.








